Blocking damage: Huntsman (Torch & Shield) like few other enemies ( Executioner, Children of Rom, Labyrinth Warrior (Sword & Shield)) have blocking animation and will take reduced damage ( and status build-up) when hit during the animation.Should be considered the highest threat among a group of them, due to their ability to strike from the back of the The Cutlass and Pitchfork variants are the most dangerous, and The ones that use longerĬombos, such as the Sickle and Cleaver variants, tend to give you easy chances for landing charged R2 attacks fromīehind while they recover from their attack string. Some, such as the Torch & Shield variant, are more defensive and require a slightly different approach,īut most, when fought alone are best tackled by cutting them down before they can attack. The trick to eliminating risk is to separate them and fight them one at a time, using pebbles if
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